The ultimate goals of theoretical mancers are the General Theory of Power, which deals with how nodes work and how they might be tapped safely, and, beyond that, the Unified Power Theory, which reconciles all fields, weak and strong, in terms of a single force.

Secret Art: The use of magical or sorcerous powers (mancing).

Tirthrax: The principal city of the Aachim of Santhenar, constructed within Mt Tirthrax, in the Great Mountains, the tallest peak on the Three Worlds.

Well of Echoes, the: An Aachim concept to do with the reverberation of time, memory and the Histories. Sometimes a place of death and rebirth (to the same cycling fate). Also a sense of being trapped in history, of being helpless to change collective fate (of a family, clan or species). Origin sometimes thought to be a sacred well on Aachan, sometimes on Santhenar. The term has become part of Aachim folklore. ‘I have looked in the Well of Echoes.’ ‘I heard it at the Well.’ ‘I will go to the Well.’ Possibly also a source; a great node.

The Well is symbolised by the three-dimensional symbol of infinity, the universe and nothingness.

Zyxibule: An Aachim device, powered by an amplimet, to create a gate. Also called ‘port-all’ by Tiaan.


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