There was a shocked silence in the room. Felix suspected that dwarfs were not used to hearing venerable loremasters spoken to in that way. To break the tension, he dared to ask, "Why do you want to go to this place? What's so special about it?"
All eyes in the room turned to him. Eventually Borek spoke: "Karag Dum was one of the greatest cities of our people, the mightiest in all the northern lands. It was lost over two centuries ago during the last great incursion of Chaos, just before the reign of the one you call Magnus the Pious. In the great Book of Grudges, on page three thousand, five hundred and forty-two of volume four hundred and sixty-nine, you will find a record of the debt of blood we owe to the foul followers of the Dark Powers. In the ancillary codicils, we find records of all the names of those who fell, of all the clans which were wiped out. The last message we had was that Thangrim Firebeard had led his brave hosts in a doomed defence of the citadel against a mighty host which came from the north as the Chaos Wastes advanced. Since then, there has been no word from Karag Dum, nor has any dwarf from our lands been able to reach the place."
"Why?" Felix asked.
"For the Chaos Wastes advanced and swallowed all the lands between Karag Dum and the Blackblood Pass."
"How can you know where to find it then?"
"It was I who brought the last message from Karag Dum," Borek said, bowing his head sadly. The city was once my home, Herr Jaeger. I am kin to King Thangrim himself. During those last dreadful days, our foes had summoned a mighty daemon, and our need for aid was great. We drew lots to see who would carry the word of our need to our kinfolk. I and my brothers were chosen. We left the citadel by secret routes, known to but a few. Only myself and my brother, Varig, Varek's father, made it through the Wastes. It was a hard trek and not one I wish to recall at this moment. When we reached the south, we found that war raged there too and no aid was to be had. Then we found there was no way back."
Was it possible that this dwarf was so old, Felix thought? He certainly looked ancient and Felix knew that dwarfs lived longer than men. Even so, it was an astonishing idea that this dwarf was at least ten times his age, perhaps more. Then another thought struck him.
"If the Wastes are so deadly, how could you make it through and then not get back?" Felix asked.
"I see you are a sceptic, Herr Jaeger. I must convince you. Well, let me just say that in the days of our escape, the Wastes had only just advanced and the influence of Chaos was not so strong. By the time we tried to return, the fell power of Chaos had grown great indeed and the land was impassable. Now, if I have your permission to continue…"
Felix realised that he was interrupting the old dwarf, and making him go over ground that everybody else present seemed familiar with. He suddenly felt embarrassed. "Of course. Forgive me," he said.
Tell us of the treasure that was lost," Olgersson cut in.
Borek looked less than pleased by the second interruption. He cast a quick glare at the merchant. Felix caught the glint which had appeared in the miser's eye. It was something akin to madness and Felix knew enough about dwarfs now to recognise it for what it was: gold fever. Suddenly it was no mystery why Olger was putting up money to fund this quest. He was in the throes of the near-insane thirst for gold which sometimes overtook even the sanest of dwarfs.
"Yes, the huge hoard of Karag Dum was lost when the city fell, and all the treasure was lost. And of all the treasures that were lost, the most precious were the Hammer of Fate, the mighty weapon born by King Thangrim himself, and the Axe of the Runemasters."
At this point, Borek turned and looked at Felix. "We are talking of such things that it is moot only for a dwarf or a Dwarf Friend to know, Felix Jaeger. Gotrek, son of Gurni, has spoken for you, but now I must ask you for your word that you will speak of nothing discussed here with any but a dwarf of the true blood or with another Dwarf Friend. If you feel that you cannot give your word on this, we will understand, but we must ask you to leave this gathering."
As if a light had been shone upon him, Felix suddenly felt that he had reached a boundary, one which if he crossed would significantly change his life. He felt that if he agreed to stay he was in some way, tacitly committing himself to whatever mad scheme these dwarfs were undertaking. At the same time, he had to admit to a fascination with what was being discussed, with this tale of lost cities, ancient battles, old grudges and vast treasures. He certainly was curious—and surely there could be no harm in simply listening.
"You have my word," he said, almost before he realised he had spoken.
Very good. Then I will continue." Somehow Felix had expected something more. He had expected to be asked to swear an oath or maybe seal the bond in blood as he had done with Gotrek during that epic drinking bout. This simple taking of his word at face value seemed altogether too casual for one about to be initiated into the lost secrets of an Elder Race. Something of his astonishment must have shown in his face, for Borek smiled at him.
"Your given word is enough for us, Felix Jaeger. Among our people, a warrior's word is a sacred thing, stronger than stone, more enduring than mountains. We ask for nothing more. If you will not hold to it, what use are written contracts, oaths sworn before altars or anything else?"
Felix realised that disagreement would only reflect badly on him, so he kept quiet while the old scholar continued to speak.
"Yes, the Hammer of Fate and the Runemaster's Axe, perhaps the most potent of the artefacts bequeathed to us by the Ancestor-Gods were lost to us, and with them a mighty portion of our ancient power and heritage. When Karag Dum fell, we believed it lost forever. The howling Chaos Wastes flowed over the ancient lands like a sea of corruption and buried the ancient peaks, and we wailed and gnashed our teeth in dismay and resigned ourselves to our loss. We thought them lost forever, and so it seemed for these two centuries."
"And they remain lost," Gotrek said grimly. "And always will be. I repeat that there is no way through the Wastes."
"Perhaps. Perhaps not. After we failed in our last attempt, Gotrek, I renewed my search through the lorehalls and libraries. In the master lorehall of Karaz-a-Karak I searched through the oldest galleries, pulled dust-encrusted tomes from shelves where they had lain mouldering for millennia. I recorded every tale and mention of survivors who claimed to have visited the Wastes. I gained access to the forbidden vaults of the Temple of Sigmar in Altdorf. In their records, taken from the confessions of wracked heretics across the centuries, I found references to runes, spells and talismans that would protect against the influence of Chaos. I was determined to succeed this time. And I believe I have found the man who can make them."
"And who would that be?" The note of mockery had diminished somewhat in the Slayer's voice.
"The man you will meet soon enough, Gotrek. He has convinced me that his enchantments work. I give you my sworn word that I believe they will shield us."
"For how long can you protect those who travel in the Chaos Wastes from madness and mutation?"
"Weeks, maybe. Certainly days."
"Not long enough. It would take months to cross those wastelands to Karag Dum."
"Aye, Gotrek—on foot, or in armoured wagons as we tried to use last time. But there is another way. Makaisson's way."
"By airship?"
"Yes, by airship."
"You are mad!"
"No—not at all. Listen to me. I have studied the phenomenon of the Chaos Wastes extensively. I know much more now than we did then. Most of the mutations are caused by warpstone dust contaminating the food and the water or being breathed into unprotected lungs. It is that which drives folk mad and twists their shapes and forms."