Rimmersgard—duchy in the north of Osten Ard

Risa—island in the Bay of Firannos

Royal North Road—king’s road leading north from Erchester

Royal Way—ancient road running south from Nakkiga

Rumiya—lake beside the mountain of Nakkiga

Sacred Redeemer’s Church—located in Tellis Narassi, Nabban

Saegard—town in Rimmersgard, on the coast

Sailmaker Road—a street in Nabban which runs along the Great Canal in the shadow of the walls

St. Helvard’s Cathedral—a church in the center of Elvritshalla

St. Galdin’s Square—a landmark in the City of Nabban

St. Lavennin’s Square—a place in Nabban

St. Ormod’s—a church in Erchester

St. Rhiappa’s—a cathedral in Kwanitupul

St. Sutrin’s—cathedral in Erchester

St. Wiglaf’s Minster—a shabby old church in Erchester

St. Yistrin’s—a monastery

Shisae’ron—broad meadow valley; once Sithi territory

Shimmerspine—Norn name for northern mountain range mortals call Whitefells

Sistan—village in Erkynland near Aldheorte forest

Skoggey—a town in eastern Rimmersgard

Spenit—island in Bay of Firannos

Spider Groves—place in Nakkiga

Springmarsh—a swamp in the southernmost Frostmarch

Stanshire—town in eastern Erkynland

Stefflod—a river in eastern Erkynland; also site of battleground in second Thrithings War

Stews, the—a poor district in Meremund

Stormspike—the mountain also known as Nakkiga or Sturmrspeik

Street of Martyrs—landmark in Nakkiga-That-Was

Street of Sacred Discipline—a shadowy, narrow road with ancient stone houses in Nakkiga

Sturmstad—place on the border of Erkynland and Rimmersgard

Sudshire—county in the southern part of Erkynland

Sumiyu Shisa—stream through the valley Shisae’ron

Swertclif—hill near Erchester; burial site of the kings of Erkynland

Taig Road—road leading through Hernysadharc; also known as “Tethtain’s Way”

Taig, the—wooden castle; house of Hernystir’s ruling family

Tearfall—huge waterfall at the heart of Nakkiga

Tellis Narassi—a poor neighborhood in the City of Nabban

Thrithings—plain of grassland in the southeast of Osten Ard

Tower of the Holy Tree—new tower in the Hayholt

Trevinta—a county in Nabban

Trollfells—human name for the home of the Qanuc

T’seya Go-jao—one of the Little Boats

Tumet’ai—one of the nine Sithi cities, lost under ice

Tungoldyr—a town in the far north of Rimmersgard

Tzaaita’s Stone—landmark in Nakkiga

Venyha Do’sae—original home of Sithi, Hikeda’ya, and Tinukeda’ya; called “The Garden”

Vestvenn—river in central Rimmersgard

Vestvennby—Rimmersgard town on the Frostmarch

Vennweg—road leading to Vestvennby

Unhav—Thrithing name for Lake Eadne

Urmsbakkir—the hills surrounding Urmsheim

Urmsheim—a fabled mountain in the far northeast

Village Grove—Tiamak’s home village in the Wran

Vinitta—an island in the Bay of Firannos

Warinsten—island off the West Coast; birthplace of King John Presbyter, once called “Gemmia”

Wentmouth—town in southern Erkynland; on the coast at the mouth of the Gleniwent River

Whitefells—northern mountain range

White Snail Castle—a fortress in Nakkiga-That-Was, at the foot of Stormspike

Whitstan—town in southern Erkynland

Willow Hall—Tanahaya’s home

Woodsall—a village and barony in Erkynland

Woodpecker Hills—source of streams that feed the Ymstrecca

Wran, the—marsh land in southern Osten Ard

Yakh Huyeru—“Hall of Trembling”; cavern beneath Stormspike

Yásira—Sithi sacred meeting place

Yiqanuc—home of the Qanuc; also known as the Trollfells

Ymstrecca—a river in eastern Erkynland; also the site of a battlefield

CREATURES

Bukken—Rimmersgard name for diggers; called “Boghanik” by trolls; called “Furi’a” by Norns

Deofol—Unver’s black horse

Diggers—small, manlike subterranean creatures

Drochnathair—Hernystiri name for dragon Hidohebhi; slain by Ineluki and Hakatri

Falku—Little Snenneq’s ram

Ghants—chitinous Wran-dwelling creatures

Giants—large, shaggy, manlike creatures, called “Hunë” in the north

Hidohebhi—a dragon

Hunën—Rimmersgard name for giants

Igjarjuk—ice dragon of Urmsheim; “Likkija” in the Sithi and Norn tongues; the daughter of great worm Hidohebhi

Kilpa—manlike marine creatures

Pengi—Tinukeda’ya slaves; “changelings”

Qallipuk—“River Man”; a water monster

Qantaqa—Binabik’s wolf companion during the Storm King’s War

Raoni—Hikeda’ya name for “giants”

Scand—Tiamak’s donkey at the Hayholt

Shurakai—fire-drake, slain beneath the Hayholt; her bones make up the Dragonbone Chair

Spidersilk—Tanahaya’s horse

Vaqana—Binabik’s current wolf companion; descendant of Qantaqa

Witiko’ya—a ferocious wolflike predator of the far north

Yukinva—a giant rodent of the snowy heights

THINGS

Age of Gold—ancient Nabbanai era

Aedonites—the followers of Usires Aedon

Aedontide—holy time celebrating birth of Usires Aedon

Albian House—one of Nabban’s fifty noble families

Analita—also “analita-zé”; quicksilver liquor drunk by the Hikeda’ya

Astaline Sisters—a lay group who sponsored settlements for women

Benedrivine House—ruling family in Nabban

Black rye—a grain

Blood lily—a bright red flower like the spray from a wound

Breathing Harp, the—Master Witness in Nakkiga

Ceremony of the Lost Garden—a Hikeda’ya religious observance

Citril—an addictive root for chewing; grown in the south

Clavean House—one of Nabban’s fifty noble families

Cold Root—Makho’s witchwood sword

Cold Leaf—Makho’s witchwood dagger

Comis—a wine from Nabban

Council of Erchester—ruling body in Erchester

Cuthmanite Brothers—a monkish order dedicated to St. Cuthman; known for their apple brandy

Dance of Sacrifice—Hikeda’ya term for combat

Days of Mourning—Hikeda’ya holiday

Death-cote—another Hikeda’ya name for tombs

Dominiate—Nabbanai council consisting primarily of the fifty noble families

Drukhi’s Day—Nakkiga holiday

Enduya—clan of High Magister Viyeki

Erkynguard—sentries of the Hayholt

Escritorial Synod—a board of the Aedonite church

Faceless—the Nakkiga Council’s secret police

Fifty Families—Nabbanai noble houses

Fire Ordeal—test in Sacrifice training

Flann’s Crows—a troop of outlaws (mostly Hernystiri) in the southern Frostmarch

Gardenborn—all Hikeda’ya who came from Venyha Do’sae

Grass Blade—a move in Hikeda’ya combat technique

Hall of Spears—test in sacrifice training

Hamakha—clan of Queen Utuk’ku

Hamakha Dictates—a set of Hikeda’ya laws created by Queen Utuk’ku

Hamakha Wormslayer Guard—the keepers of public peace in Nakkiga

Hao sa-Rashi—“the Way of the Exiles”; Hikeda’ya sign language

Harchan dittany—a herb

Hebi-kei—“the serpent”; a witchwood switch used for punishment (literally: “witchwood snake”)

Hersrede—the Citizens Council in Elvritshalla

Hesitancy—a Hikeda’ya spell

High King’s Ward—protection of the High Throne over the countries of Osten Ard

Hikeda’yasao—the speech of Nakkiga

Homecoming Boats festival—a holiday in the Wran

House of Year-Dancing—Sithi clan

Hovnir—the axe of Udun Rimmer, the highest pagan Rimmersgard god

Hringleit—aka Ringquest; a Black Rimmersmen ship

Ice moly—a healing ointment carried by Saomeji

Ice Ordeal—test in sacrifice training

Jarl—a Rimmersgard title equivalent to Westerling “Earl”

Jarn clan—the Iron clan (Rimmersgard)

Juya’ha—Sithi art; pictures made of woven cords

Kangkang—Qanuq liquor


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